Luminara Six
Six‑Oscillator Software Synthesizer by Skan
1. Introduction
Luminara Six is a polyphonic, browser‑based synthesizer built around six
independent oscillators, a flexible filter, an amplitude envelope, three
low‑frequency oscillators (LFOs), a modulation matrix, and integrated
spatial effects (reverb and delay). It is designed for pads, leads,
basses, keys, plucks, ambient textures, and experimental sound design.
This manual describes the user interface, each control, and provides
practical tips for creating specific types of sounds.
2. Interface overview
The main interface is divided into the following sections:
- Transport & Presets (top bar)
- Oscillators 1–6
- Filter
- Amp Envelope (ADSR)
- LFOs 1–3
- Mod Matrix
- Master & Space (Master Volume, Reverb, Delay)
- Keys (virtual keyboard)
- Status (Voices and CPU)
3. Transport and preset controls
3.1 Transport
- Play – Starts internal playback where applicable.
- Stop – Stops playback.
- Record – Arms recording of MIDI input if supported by
the host environment.
3.2 Status indicators
- Mode: Poly – Indicates that the synthesizer is
operating in polyphonic mode.
- MIDI Connected – Confirms that a MIDI device has been
detected and is available for input.
3.3 Preset management
The preset system allows quick recall of factory and user patches.
- Preset dropdown – Selects a preset (e.g., “Glass
Pad”, “Warm EP”, “Deep Bass”, “Airy Keys”, etc.).
- Save Current – Saves the current patch state as a
preset file.
- Load – Loads a previously saved preset file.
- Choose File – Opens a file dialog to select a preset
file from disk.
4. Oscillators (Osc 1–6)
Luminara Six provides six independent oscillators. Each oscillator can
be configured separately and then mixed to form complex, layered timbres.
4.1 Oscillator controls
| Control |
Description |
| Wave |
Selects the waveform (e.g., Sine, Triangle, Saw). Different waves
provide different harmonic content. |
| Detune |
Offsets the oscillator pitch slightly above or below its base
pitch, useful for width and chorus‑like effects. |
| Level |
Sets the output level of the oscillator in the overall mix. |
4.2 Practical usage
- Subtle detune – Detune multiple oscillators by small
amounts for lush, wide pads.
- Wave layering – Combine a sine for body with a saw or
triangle for brightness.
- Level balancing – Reduce levels on some oscillators
to avoid clipping and maintain headroom.
5. Filter section
The filter shapes the harmonic content of the combined oscillator
signal, allowing you to emphasize or remove certain frequency ranges.
| Control |
Description |
| Cutoff |
Sets the cutoff frequency of the filter. Lower values darken the
sound; higher values brighten it. |
| Resonance |
Boosts frequencies around the cutoff, adding emphasis and
character. High resonance can create pronounced peaks. |
Note: A low cutoff with moderate to high resonance is
useful for classic sweeping filter effects.
6. Amp envelope (ADSR)
The amplitude envelope defines how the volume of each note evolves over
time, from key press to key release.
| Parameter |
Function |
| Attack |
Time taken for the sound to rise from silence to full level after
a key is pressed. |
| Decay |
Time taken for the sound to fall from the peak level to the
sustain level. |
| Sustain |
Level maintained while the key is held down. |
| Release |
Time taken for the sound to fade from the sustain level to silence
after the key is released. |
6.1 Common envelope shapes
- Pad – Long attack, medium to long decay, medium
sustain, long release.
- Pluck – Very short attack, short decay, low sustain,
short to medium release.
- Lead – Fast attack, medium decay, medium sustain,
medium release.
- Bass – Fast attack, short decay, medium sustain,
short release.
7. LFOs (1–3)
LFOs (Low‑Frequency Oscillators) are modulation sources used to create
periodic changes in parameters such as pitch, filter cutoff, or volume.
7.1 LFO controls
| Control |
Description |
| Rate (Hz) |
Sets the speed of the LFO in Hertz. Higher values produce faster
modulation. |
| Amount |
Sets the depth of modulation applied to the target parameter. |
7.2 Typical LFO uses
- Vibrato – LFO → Oscillator pitch (small amount,
moderate rate).
- Tremolo – LFO → Master level or amp level (small to
medium amount).
- Filter sweeps – LFO → Filter cutoff (slow rate for
evolving pads).
8. Modulation matrix
The modulation matrix (Mod Matrix) allows flexible routing of modulation
sources to destinations. Each slot defines a source, a destination, and an
amount.
8.1 Mod matrix columns
| Column |
Description |
| Slot |
Identifies the modulation slot (e.g., 1, 2, 3...). |
| Source |
Selects the modulation source (e.g., LFO 1, LFO 2, LFO 3,
envelopes, velocity, etc.). |
| Destination |
Selects the parameter to be modulated (e.g., filter cutoff,
oscillator pitch, level). |
| Amount |
Sets the intensity of modulation, positive or negative. |
8.2 Example modulation routings
- Slow evolving pad – LFO 1 → Filter Cutoff (small
positive amount).
- Rhythmic movement – LFO 2 → Oscillator Level (medium
amount, tempo‑like rate).
- Velocity‑sensitive brightness – Velocity → Filter
Cutoff (positive amount).
9. Master & Space
The Master & Space section controls the overall output level and the
built‑in spatial effects.
| Control |
Description |
| Master Volume |
Sets the final output level of the synthesizer. |
| Reverb Mix |
Controls the amount of reverb added to the signal. Higher values
create a more spacious, ambient sound. |
| Delay Mix |
Controls the amount of delay (echo) added to the signal. Useful
for rhythmic and atmospheric effects. |
Tip: Combine moderate reverb with subtle delay for pads and
ambient swells; use lower reverb and tighter delay for leads and plucks.
10. Keys (virtual keyboard)
The Keys section provides a virtual keyboard spanning approximately C3
to C5. Notes can be triggered by clicking on the keys, allowing quick
auditioning of sounds without an external MIDI controller.
11. Status panel
The Status section displays real‑time information about the synthesizer
engine.
- Voices – Number of currently active voices (notes
sounding).
- CPU (approx) – Approximate CPU usage of the
synthesizer.
12. MIDI support
Luminara Six supports MIDI input where the browser and environment allow
it. When a compatible MIDI device is connected and permission is granted,
the “MIDI Connected” indicator will be shown.
- Connect a MIDI keyboard or controller.
- Grant permission if prompted by the browser.
- Play notes and control parameters as configured.
13. Preset workflow
13.1 Saving a preset
- Design or modify a sound using the available controls.
- Click Save Current.
- Follow the browser prompt to save the preset file to your computer.
13.2 Loading a preset
- Click Choose File and select a compatible preset
file.
- Click Load to apply the selected preset.
- The interface will update to reflect the loaded patch settings.
14. Sound design tips for specific sounds
The following sections provide suggested settings and approaches for
creating sounds similar to the named categories. Values are indicative
rather than absolute; adjust by ear to taste.
14.1 Glass Pad (e.g., “Glass Pad”, “Wide Pad”, “Ambient Swell”)
- Oscillators – Use 4–6 oscillators with a mix of
triangle and sine waves; add one or two saws at lower level for shimmer.
- Detune – Slight detune (small positive and negative
values) across oscillators for width.
- Filter – Low‑pass with moderately high cutoff; add a
little resonance for a glassy edge.
- Amp Envelope – Long attack, medium decay, medium
sustain, long release.
- LFO – Slow LFO to filter cutoff for gentle movement;
optional slow LFO to oscillator level for subtle evolving texture.
- Effects – High reverb mix, moderate delay mix for
spacious, floating ambience.
14.2 Warm EP / Vintage Keys (e.g., “Warm EP”, “Vintage Keys”, “Soft
Organ”, “Bright Keys”)
- Oscillators – 2–3 oscillators using mainly sine and
triangle waves; add a low‑level saw for bite.
- Detune – Very subtle detune for a gentle chorus
effect.
- Filter – Medium cutoff, low to moderate resonance to
keep the tone warm and rounded.
- Amp Envelope – Fast attack, medium decay, medium
sustain, medium release (for EP); for organ‑like sounds, use fast attack
and high sustain with shorter release.
- LFO – Optional slow LFO to pitch or level for a
slight “wobble” reminiscent of vintage hardware.
- Effects – Moderate reverb; optional short delay for a
subtle stereo spread.
14.3 Deep Bass / Thick Bass / Crunch Bass
- Oscillators – 1–3 oscillators; use sine or triangle
for sub weight, saw for harmonics.
- Detune – Minimal detune to maintain focus in the low
end; more detune for “Thick Bass”.
- Filter – Low‑pass with relatively low cutoff;
increase resonance slightly for character.
- Amp Envelope – Fast attack, short decay, medium
sustain, short release for tight bass.
- LFO – Optional LFO to filter cutoff for subtle
movement; avoid excessive modulation to keep bass solid.
- Effects – Low reverb and delay to preserve clarity;
bass typically benefits from a dry or nearly dry signal.
14.4 Airy Keys / Soft Bell / Soft Pluck / Noisy Pluck / Chill Pluck
- Oscillators – Use sine and triangle for bell‑like
purity; add a low‑level noise or saw component for “Noisy Pluck”.
- Detune – Very small detune for width; keep it subtle
for precise, bell‑like tones.
- Filter – Medium to high cutoff; for softer tones,
lower the cutoff slightly and reduce resonance.
- Amp Envelope – Very short attack, short decay, low
sustain, medium release for plucks; for bells, use slightly longer decay
and release.
- LFO – Optional slow LFO to pitch or level for gentle
shimmer; keep amount low.
- Effects – Moderate to high delay mix for repeating
chimes; add reverb for spacious, airy character.
14.5 Soft Lead / Crunch Lead / Wide Lead
- Oscillators – 2–4 oscillators with saw and triangle
waves; for “Soft Lead”, reduce higher harmonics by lowering saw levels.
- Detune – Moderate detune for “Wide Lead”; minimal
detune for more focused leads.
- Filter – Medium to high cutoff; adjust resonance to
taste for brightness or edge.
- Amp Envelope – Fast attack, medium decay, medium
sustain, medium release.
- LFO – LFO to pitch for vibrato (moderate rate, small
amount); optional LFO to filter cutoff for expressive movement.
- Effects – Moderate delay for rhythmic interest;
reverb to place the lead in a mix without washing it out.
14.6 Ambient Swell / Wide Pad
- Oscillators – Use many oscillators (4–6) with a mix
of waveforms; emphasize triangles and sines for smoothness.
- Detune – Spread detune values across oscillators for
a wide stereo impression.
- Filter – Low‑pass with moderate cutoff; automate or
modulate cutoff slowly for evolving tone.
- Amp Envelope – Very long attack and release; medium
sustain for continuous, swelling textures.
- LFO – Slow LFOs to filter cutoff and oscillator
levels for evolving, organic motion.
- Effects – High reverb mix and moderate delay mix for
deep, immersive ambience.
15. Technical considerations
- Browser – Use a modern browser for best performance
and audio stability.
- CPU usage – High polyphony, many active oscillators,
and heavy effects increase CPU load.
- Gain staging – Keep oscillator levels and Master
Volume at reasonable values to avoid clipping.
16. Credits
Luminara Six
Design and development: Skan
Six‑oscillator web synthesizer with filter, envelopes, LFOs, modulation
matrix, and integrated spatial effects.